Posts Tagged ‘render’

fryrender SWAP, change materials in real-time

Thursday, December 4th, 2008

More than once your client asks you to continuously make changes in a scene, either an architectural render or mechanical visualization, then you need to make changes and… render again!

Here is the new solution from the fryrender guys, the new fryrender SWAP product allows you to render a scene using fryrender, save it in a special format, and you’ll always be able to change materials in real time without the need to render the entire scene again, so it’s a great time saver.

fryrender SWAP screenshot (from SWAP official gallery)

fryrender SWAP screenshot (from SWAP official gallery)

Check the original website for more information, samples, videos and more.

Link: fryrender SWAP at Randomcontrol website

SplutterFish launches “The Ghost of Ghost Challenge”

Friday, September 19th, 2008

SplutterFish, the creators of Brazil Rendering System (originally called Ghost), just launched a new and interesting challenge while they are creating some really interesting new technology, called: The Ghost of Ghost Challenge: Render Like it’s the Year 2000 

Hurry up! deadline is in October 15, and there are big prizes!

More information here

Indigo Renderer, another unbiased render engine

Thursday, September 11th, 2008

I’ve discovered this new physically-based unbiased render engine, it looks really nice and it is free for non-commercial use.

As more other features, it includes an integrated network renderer, sub-surface scattering, HDR support,a  physically based sky and sunlight model and a physical camera.

Compatible for Windows and Linux, and with available exporter tools for Blender, 3dsMax, Cinema 4D, Sketchup, XSI, Maya and Houdini

The glass of old whiskey, sample from the Indigo Renderer gallery

The glass of old whiskey, sample from the Indigo Renderer gallery

Link: Indigo Renderer official website

Link: Indigo Renderer Artwork Gallery