Posts Tagged ‘3D’

GTools Multilight script for 3dsMax 2009

Sunday, August 10th, 2008

Guillermo M. Leal, a 3D artist from México, has released a great new script for 3dsMax 2009 called MultiLight, a script for VRay that lets you interactively change the parameters of the lights in your scene, like intensity, gamma, tint, etc…,  modifying the resulting HDRI maps.

I have seen the first post at CG Society (CG Talk) where Guillermo showed some details about the project and many users quickly became interested, if you are, more details and price is available at the author’s homepage.

Now it supports VRay, but the author says that Mental Ray and Final Render support is in development.

The “greeble” effect, detailing surfaces

Friday, August 8th, 2008

Have you ever heard something about the ”greeble” effect ?

“A greeble or nurnie is a small piece of detailing added to break up the surface of an object to add visual interest to a surface or object, particularly in movie special effects.” - Wikipedia

Here is a nice example of what does this effect:

Greeble effect example, Rendered by Gargaj / Conspiracy.

Greeble example, Rendered by Gargaj / Conspiracy.

I discovered this effect some time ago with a plugin for 3dsMax called “Greeble”, a funny plugin that generates random detail in objects simply by adding a modifier, it was available since 3d Studio Max version 3.

Another great resource for greeble fans is Greebelicious: http://www.greebelicious.com, a forum-gallery where users post their artistic creations with various greeble tools available for 3d software.

Render by "pure render" from Greebelicious

Render by "pure render" from Greebelicious

If you like it and you want to start greebling, below is a list of plugins available for various 3d packages, and if you don’t have any, I recommend you starting with Autodesk 3dsMax (trial demo available), or if you like open source software, Blender is a good choice.

Greeble plugin for 3D Studio Max (from R3 to the actual 2009) - Tom Hudson website
Discombobulator, greeble script for Blender (working version is for 2.40, latest release of Blender is 2.46)
LW Greeble & Nurnies, script for Lightware - Download

Wall-E

Tuesday, August 5th, 2008

Last week I had the opportunity to watch the WALL-E movie in AMC Theaters from Times Square, New York

WALL·E Movie poster

WALL·E Movie poster

As always Pixar has done a tremendous great job, stunning 3D computer graphics combined with a great characters. It seems this people can’t make a bad movie… and this one is the best they have done to date. 

Characters are full of emotions, and they not even speak! there’s a great moment in the movie when Wall-e meets Eve and say their names for the first time.

Don’t worry about the dialogues, the film don’t need any!, but there are human characters too, maybe the “worst” part of the movie if there’s any… but it’s necessary to show them in the way they interact with robots, it’s someway funny, and they have the same look as in “The Incredibles”

Forget the fu%&$ng screeners and go to the big screen to enjoy this masterpiece and also the shot film Presto at the beginning.

Modeling the Audi R8 - Part II

Friday, July 18th, 2008

Well, I almost finished the wheel, now i’ve tried to make a better looking shot with a first looking materials.

As you can imagine, the tire needs some final touches… and the brake is missing too

The "Audi R8" wheel - Work in progress

The "Audi R8" wheel - Click to enlarge

Modeling the Audi R8 rim - Part I

Thursday, July 17th, 2008

Here it is, my work in progress audi r8 rim, modeled in 3ds Max 2009

More than 57k polygons (uh!) and keep growing, next step will be the tire.

Hope you like it, comments apreciated!

Audi R8 Rim WIP

Audi R8 RIM work in progress - Part 1